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問題描述
我正在嘗試制作一個類似于以下內容的菜單:
I'm trying to make a menu that looks similar to:
> Thing
Another Thing
Yet Another Thing
Exit
在 C# 控制臺應用程序中.我已經查看了所有內容,但找不到此類菜單的庫/示例代碼.
Within a C# console app. I've looked all over but can't find a library/example code for this sort of menu.
簡單來說,我想...
- 顯示菜單
- 允許用戶使用箭頭鍵 [UP/DOWN] 進行選擇
- 選擇不同的選項時做不同的事情[Enter]
推薦答案
主要是能夠捕獲輸入.控制臺只能通過清除控制臺窗口并重新渲染來模擬"交互式菜單.
Main thing is to be able to capture inputs. Console can only "simulate" an interactive menu by clearing the console window and re-rendering it again.
using System.Collections.Generic;
using System;
using System.Linq;
using System.Threading;
namespace ConsoleApp
{
class Program
{
public static List<Option> options;
static void Main(string[] args)
{
// Create options that you want your menu to have
options = new List<Option>
{
new Option("Thing", () => WriteTemporaryMessage("Hi")),
new Option("Another Thing", () => WriteTemporaryMessage("How Are You")),
new Option("Yet Another Thing", () => WriteTemporaryMessage("Today")),
new Option("Exit", () => Environment.Exit(0)),
};
// Set the default index of the selected item to be the first
int index = 0;
// Write the menu out
WriteMenu(options, options[index]);
// Store key info in here
ConsoleKeyInfo keyinfo;
do
{
keyinfo = Console.ReadKey();
// Handle each key input (down arrow will write the menu again with a different selected item)
if (keyinfo.Key == ConsoleKey.DownArrow)
{
if (index + 1 < options.Count)
{
index++;
WriteMenu(options, options[index]);
}
}
if (keyinfo.Key == ConsoleKey.UpArrow)
{
if (index - 1 >= 0)
{
index--;
WriteMenu(options, options[index]);
}
}
// Handle different action for the option
if (keyinfo.Key == ConsoleKey.Enter)
{
options[index].Selected.Invoke();
index = 0;
}
}
while (keyinfo.Key != ConsoleKey.X);
Console.ReadKey();
}
// Default action of all the options. You can create more methods
static void WriteTemporaryMessage(string message)
{
Console.Clear();
Console.WriteLine(message);
Thread.Sleep(3000);
WriteMenu(options, options.First());
}
static void WriteMenu(List<Option> options, Option selectedOption)
{
Console.Clear();
foreach (Option option in options)
{
if (option == selectedOption)
{
Console.Write("> ");
}
else
{
Console.Write(" ");
}
Console.WriteLine(option.Name);
}
}
}
public class Option
{
public string Name { get; }
public Action Selected { get; }
public Option(string name, Action selected)
{
Name = name;
Selected = selected;
}
}
}
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